UPDATE - version 10 is a sleeper tech. The LLM needs to be re-trained for the HDGL / Analog-over-digital framework. But at this time, just like solving for primes, there’s no way of knowing if it works until a massive amount of compute is thrown at it. I anticipate this tech is sleeper, as mentioned and again, because most will skip over it, thinking it nothing, and somebody will lock eyes on this bad boy and see the giant slay’d. Such as it is, bigger fish to fry, right now…
